Open VKL API#
To access the Open VKL API you first need to include the Open VKL header. For C99 or C++:
#include <openvkl/openvkl.h>
For the Intel® Implicit SPMD Program Compiler (Intel® ISPC):
#include <openvkl/openvkl.isph>
This documentation will discuss the C99/C++ API. The ISPC version has the same functionality and flavor. Looking at the headers, the vklTutorialISPC
example, and this documentation should be enough to figure it out.
Device initialization and shutdown#
To use the API, one of the implemented backends must be loaded. Currently the only one that exists is the CPU device. To load the module that implements the CPU device:
vklLoadModule("cpu_device");
The device then needs to be instantiated:
VKLDevice device = vklNewDevice("cpu");
By default, the CPU device selects the maximum supported SIMD width (and associated ISA) for the system. Optionally, a specific width may be requested using the cpu_4
, cpu_8
, or cpu_16
device names. Note that the system must support the given width (SSE4.1 for 4-wide, AVX for 8-wide, and AVX512 for 16-wide).
Once a device is created, you can call
void vklDeviceSetInt(VKLDevice, const char *name, int val);
void vklDeviceSetString(VKLDevice, const char *name, const char *val);
to set parameters on the device. The following parameters are understood by all devices:
Type |
Name |
Description |
---|---|---|
int |
logLevel |
logging level; valid values are |
string |
logOutput |
convenience for setting where log messages go; valid values are |
string |
errorOutput |
convenience for setting where error messages go; valid values are |
int |
numThreads |
number of threads which Open VKL can use |
int |
flushDenormals |
sets the |
Once parameters are set, the device must be committed with
vklCommitDevice(device);
The newly committed device is then ready to use. Users may change parameters on a device after initialization. In this case the device would need to be re-committed.
All Open VKL objects are associated with a device. A device handle must be explicitly provided when creating volume and data objects, via vklNewVolume()
and vklNewData()
respectively. Other object types are automatically associated with a device via transitive dependency on a volume.
Open VKL provides vector-wide versions for several APIs. To determine the native vector width for a given device, call:
int width = vklGetNativeSIMDWidth(VKLDevice device);
When the application is finished with an Open VKL device or shutting down, release the device via:
vklReleaseDevice(VKLDevice device);
Environment variables#
The generic device parameters can be overridden via environment variables for easy changes to Open VKL’s behavior without needing to change the application (variables are prefixed by convention with “OPENVKL_
”):
Variable |
Description |
---|---|
OPENVKL_LOG_LEVEL |
logging level; valid values are |
OPENVKL_LOG_OUTPUT |
convenience for setting where log messages go; valid values are |
OPENVKL_ERROR_OUTPUT |
convenience for setting where error messages go; valid values are |
OPENVKL_THREADS |
number of threads which Open VKL can use |
OPENVKL_FLUSH_DENORMALS |
sets the |
Note that these environment variables take precedence over values set through the vklDeviceSet*()
functions.
Additionally, the CPU device’s default SIMD width can be overriden at run time with the OPENVKL_CPU_DEVICE_DEFAULT_WIDTH
environment variable. Legal values are 4, 8, or 16. This setting is only applicable when the generic cpu
device is instantiated; if a specific width is requested via the cpu_[4,8,16]
device names then the environment variable is ignored.
Error handling and log messages#
The following errors are currently used by Open VKL:
Name |
Description |
---|---|
VKL_NO_ERROR |
no error occurred |
VKL_UNKNOWN_ERROR |
an unknown error occurred |
VKL_INVALID_ARGUMENT |
an invalid argument was specified |
VKL_INVALID_OPERATION |
the operation is not allowed for the specified object |
VKL_OUT_OF_MEMORY |
there is not enough memory to execute the command |
VKL_UNSUPPORTED_CPU |
the CPU is not supported (minimum ISA is SSE4.1) |
These error codes are either directly returned by some API functions, or are recorded to be later queried by the application via
VKLError vklDeviceGetLastErrorCode(VKLDevice);
A more descriptive error message can be queried by calling
const char* vklDeviceGetLastErrorMsg(VKLDevice);
Alternatively, the application can also register a callback function of type
typedef void (*VKLErrorCallback)(void *, VKLError, const char* message);
via
void vklDeviceSetErrorCallback(VKLDevice, VKLErrorFunc, void *);
to get notified when errors occur. Applications may be interested in messages which Open VKL emits, whether for debugging or logging events. Applications can register a callback function of type
typedef void (*VKLLogCallback)(void *, const char* message);
via
void vklDeviceSetLogCallback(VKLDevice, VKLLogCallback, void *);
which Open VKL will use to emit log messages. Applications can clear either callback by passing nullptr
instead of an actual function pointer. By default, Open VKL uses cout
and cerr
to emit log and error messages, respectively. The last parameter to vklDeviceSetErrorCallback
and vklDeviceSetLogCallback
is a user data pointer. Open VKL passes this pointer to the callback functions as the first parameter. Note that in addition to setting the above callbacks, this behavior can be changed via the device parameters and environment variables described previously.
Basic data types#
Open VKL defines 3-component vectors of integer and vector types:
typedef struct
{
int x, y, z;
} vkl_vec3i;
typedef struct
{
float x, y, z;
} vkl_vec3f;
Vector versions of these are also defined in structure-of-array format for 4, 8, and 16 wide types.
typedef struct
{
float x[WIDTH];
float y[WIDTH];
float z[WIDTH];
} vkl_vvec3f##WIDTH;
typedef struct
{
float lower[WIDTH], upper[WIDTH];
} vkl_vrange1f##WIDTH;
1-D range and 3-D ranges are defined as ranges and boxes, with no vector versions:
typedef struct
{
float lower, upper;
} vkl_range1f;
typedef struct
{
vkl_vec3f lower, upper;
} vkl_box3f;
Object model#
Objects in Open VKL are exposed to the APIs as handles with internal reference counting for lifetime determination. Objects are created with particular type’s vklNew...
API entry point. For example, vklNewData
and vklNewVolume
.
In general, modifiable parameters to objects are modified using vklSet...
functions based on the type of the parameter being set. The parameter name is passed as a string. Below are all variants of vklSet...
.
void vklSetBool(VKLObject object, const char *name, int b);
void vklSetFloat(VKLObject object, const char *name, float x);
void vklSetVec3f(VKLObject object, const char *name, float x, float y, float z);
void vklSetInt(VKLObject object, const char *name, int x);
void vklSetVec3i(VKLObject object, const char *name, int x, int y, int z);
void vklSetData(VKLObject object, const char *name, VKLData data);
void vklSetString(VKLObject object, const char *name, const char *s);
void vklSetVoidPtr(VKLObject object, const char *name, void *v);
After parameters have been set, vklCommit
must be called on the object to make them take effect.
Open VKL uses reference counting to manage the lifetime of all objects. Therefore one cannot explicitly “delete” any object. Instead, one can indicate the application does not need or will not access the given object anymore by calling
void vklRelease(VKLObject);
This decreases the object’s reference count. If the count reaches 0
the object will automatically be deleted.
Managed data#
Large data is passed to Open VKL via a VKLData
handle created with vklNewData
:
VKLData vklNewData(VKLDevice device,
size_t numItems,
VKLDataType dataType,
const void *source,
VKLDataCreationFlags dataCreationFlags,
size_t byteStride);
Data objects can be created as Open VKL owned (dataCreationFlags = VKL_DATA_DEFAULT
), in which the library will make a copy of the data for its use, or shared (dataCreationFlags = VKL_DATA_SHARED_BUFFER
), which will try to use the passed pointer for usage. The library is allowed to copy data when a volume is committed.
The distance between consecutive elements in source
is given in bytes with byteStride
. If the provided byteStride
is zero, then it will be determined automatically as sizeof(type)
. Open VKL owned data will be compacted into a naturally-strided array on copy, regardless of the original byteStride
.
As with other object types, when data objects are no longer needed they should be released via vklRelease
.
The enum type VKLDataType
describes the different element types that can be represented in Open VKL. The types accepted vary per volume; see the volume section for specifics. Valid constants are listed in the table below.
Type/Name |
Description |
---|---|
VKL_DEVICE |
API device object reference |
VKL_DATA |
data reference |
VKL_OBJECT |
generic object reference |
VKL_VOLUME |
volume object reference |
VKL_STRING |
C-style zero-terminated character string |
VKL_CHAR, VKL_VEC[234]C |
8 bit signed character scalar and [234]-element vector |
VKL_UCHAR, VKL_VEC[234]UC |
8 bit unsigned character scalar and [234]-element vector |
VKL_SHORT, VKL_VEC[234]S |
16 bit unsigned integer scalar and [234]-element vector |
VKL_USHORT, VKL_VEC[234]US |
16 bit unsigned integer scalar and [234]-element vector |
VKL_INT, VKL_VEC[234]I |
32 bit signed integer scalar and [234]-element vector |
VKL_UINT, VKL_VEC[234]UI |
32 bit unsigned integer scalar and [234]-element vector |
VKL_LONG, VKL_VEC[234]L |
64 bit signed integer scalar and [234]-element vector |
VKL_ULONG, VKL_VEC[234]UL |
64 bit unsigned integer scalar and [234]-element vector |
VKL_HALF, VKL_VEC[234]H |
16 bit half precision floating-point scalar and [234]-element vector (IEEE 754 |
VKL_FLOAT, VKL_VEC[234]F |
32 bit single precision floating-point scalar and [234]-element vector |
VKL_DOUBLE, VKL_VEC[234]D |
64 bit double precision floating-point scalar and [234]-element vector |
VKL_BOX[1234]I |
32 bit integer box (lower + upper bounds) |
VKL_BOX[1234]F |
32 bit single precision floating-point box (lower + upper bounds) |
VKL_LINEAR[23]F |
32 bit single precision floating-point linear transform ([23] vectors) |
VKL_AFFINE[23]F |
32 bit single precision floating-point affine transform (linear transform plus translation) |
VKL_VOID_PTR |
raw memory address |
Observers#
Volumes and samplers in Open VKL may provide observers to communicate data back to the application. Observers may be created with
VKLObserver vklNewSamplerObserver(VKLSampler sampler,
const char *type);
VKLObserver vklNewVolumeObserver(VKLVolume volume,
const char *type);
The object passed to vklNew*Observer
must already be committed. Valid observer type strings are defined by volume implementations (see section ‘Volume types’ below).
vklNew*Observer
returns NULL
on failure.
To access the underlying data, an observer must first be mapped using
const void * vklMapObserver(VKLObserver observer);
If this fails, the function returns NULL
. vklMapObserver
may fail on observers that are already mapped. On success, the application may query the underlying type, element size in bytes, and the number of elements in the buffer using
VKLDataType vklGetObserverElementType(VKLObserver observer);
size_t vklGetObserverElementSize(VKLObserver observer);
size_t vklGetObserverNumElements(VKLObserver observer);
On failure, these functions return VKL_UNKNOWN
and 0
, respectively. Possible data types are defined by the volume that provides the observer , as are the semantics of the observation. See section ‘Volume types’ for details.
The pointer returned by vklMapObserver
may be cast to the type corresponding to the value returned by vklGetObserverElementType
to access the observation. For example, if vklGetObserverElementType
returns VKL_FLOAT
, then the pointer returned by vklMapObserver
may be cast to const float *
to access up to vklGetObserverNumElements
consecutive values of type float
.
Once the application has finished processing the observation, it should unmap the observer using
void vklUnmapObserver(VKLObserver observer);
so that the observer may be mapped again.
When an observer is no longer needed, it should be released using vklRelease
.
The observer API is not thread safe, and these functions should not be called concurrently on the same object.
Volume types#
Open VKL currently supports structured volumes on regular and spherical grids; unstructured volumes with tetrahedral, wedge, pyramid, and hexaderal primitive types; adaptive mesh refinement (AMR) volumes; sparse VDB volumes; and particle volumes. Volumes are created with vklNewVolume
with a device and appropriate type string:
VKLVolume vklNewVolume(VKLDevice device, const char *type);
In addition to the usual vklSet...()
and vklCommit()
APIs, the volume bounding box can be queried:
vkl_box3f vklGetBoundingBox(VKLVolume volume);
The number of attributes in a volume can also be queried:
unsigned int vklGetNumAttributes(VKLVolume volume);
Finally, the value range of the volume for a given attribute can be queried:
vkl_range1f vklGetValueRange(VKLVolume volume, unsigned int attributeIndex);
Structured Volumes#
Structured volumes only need to store the values of the samples, because their addresses in memory can be easily computed from a 3D position. The dimensions for all structured volume types are in units of vertices, not cells. For example, a volume with dimensions \((x, y, z)\) will have \((x-1, y-1, z-1)\) cells in each dimension. Voxel data provided is assumed vertex-centered, so \(x*y*z\) values must be provided.
Structured Regular Volumes#
A common type of structured volumes are regular grids, which are created by passing a type string of "structuredRegular"
to vklNewVolume
. The parameters understood by structured regular volumes are summarized in the table below.
Type |
Name |
Default |
Description |
---|---|---|---|
vec3i |
dimensions |
number of voxels in each dimension \((x, y, z)\) |
|
VKLData VKLData[] |
data |
VKLData object(s) of voxel data, supported types are: |
|
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Multiple attributes are supported through passing an array of VKLData objects. |
|||
vec3f |
gridOrigin |
\((0, 0, 0)\) |
origin of the grid in object space |
vec3f |
gridSpacing |
\((1, 1, 1)\) |
size of the grid cells in object space |
uint32 |
temporalFormat |
|
The temporal format for this volume. Use |
int |
temporallyStructuredNumTimesteps |
For temporally structured variation, number of timesteps per voxel. Only valid if |
|
uint32[] uint64[] |
temporallyUnstructuredIndices |
For temporally unstructured variation, indices to |
|
float[] |
temporallyUnstructuredTimes |
For temporally unstructured variation, time values corresponding to values in |
|
float[] |
background |
|
For each attribute, the value that is returned when sampling an undefined region outside the volume domain. |
Structured regular volumes support temporally structured and temporally unstructured temporal variation. See section ‘Temporal Variation’ for more detail.
The following additional parameters can be set both on "structuredRegular"
volumes and their sampler objects. Sampler object parameters default to volume parameters.
Type |
Name |
Default |
Description |
---|---|---|---|
int |
filter |
|
The filter used for reconstructing the field. Use |
int |
gradientFilter |
|
The filter used for reconstructing the field during gradient computations. Use |
Reconstruction filters#
Structured regular volumes support the filter types VKL_FILTER_NEAREST
, VKL_FILTER_TRILINEAR
, and VKL_FILTER_TRICUBIC
for both filter
and gradientFilter
.
Note that when gradientFilter
is set to VKL_FILTER_NEAREST
, gradients are always \((0, 0, 0)\).
Structured Spherical Volumes#
Structured spherical volumes are also supported, which are created by passing a type string of "structuredSpherical"
to vklNewVolume
. The grid dimensions and parameters are defined in terms of radial distance (\(r\)), inclination angle (\(\theta\)), and azimuthal angle (\(\phi\)), conforming with the ISO convention for spherical coordinate systems. The coordinate system and parameters understood by structured spherical volumes are summarized below.
Type |
Name |
Default |
Description |
---|---|---|---|
vec3i |
dimensions |
number of voxels in each dimension \((r, \theta, \phi)\) |
|
VKLData VKLData[] |
data |
VKLData object(s) of voxel data, supported types are: |
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Multiple attributes are supported through passing an array of VKLData objects. |
|||
vec3f |
gridOrigin |
\((0, 0, 0)\) |
origin of the grid in units of \((r, \theta, \phi)\); angles in degrees |
vec3f |
gridSpacing |
\((1, 1, 1)\) |
size of the grid cells in units of \((r, \theta, \phi)\); angles in degrees |
float[] |
background |
|
For each attribute, the value that is returned when sampling an undefined region outside the volume domain. |
These grid parameters support flexible specification of spheres, hemispheres, spherical shells, spherical wedges, and so forth. The grid extents (computed as \([gridOrigin, gridOrigin + (dimensions - 1) * gridSpacing]\)) however must be constrained such that:
\(r \geq 0\)
\(0 \leq \theta \leq 180\)
\(0 \leq \phi \leq 360\)
The following additional parameters can be set both on "structuredSpherical"
volumes and their sampler objects. Sampler object parameters default to volume parameters.
Type |
Name |
Default |
Description |
---|---|---|---|
int |
filter |
|
The filter used for reconstructing the field. Use |
int |
gradientFilter |
|
The filter used for reconstructing the field during gradient computations. Use |
Adaptive Mesh Refinement (AMR) Volumes#
Open VKL currently supports block-structured (Berger-Colella) AMR volumes. Volumes are specified as a list of blocks, which exist at levels of refinement in potentially overlapping regions. Blocks exist in a tree structure, with coarser refinement level blocks containing finer blocks. The cell width is equal for all blocks at the same refinement level, though blocks at a coarser level have a larger cell width than finer levels.
There can be any number of refinement levels and any number of blocks at any level of refinement.
Blocks are defined by three parameters: their bounds, the refinement level in which they reside, and the scalar data contained within each block.
Note that cell widths are defined per refinement level, not per block.
AMR volumes are created by passing the type string "amr"
to vklNewVolume
, and have the following parameters:
Type |
Name |
Default |
Description |
---|---|---|---|
float[] |
cellWidth |
[data] array of each level’s cell width |
|
box3i[] |
block.bounds |
[data] array of each block’s bounds (in voxels) |
|
int[] |
block.level |
[data] array of each block’s refinement level |
|
VKLData[] |
block.data |
[data] array of each block’s VKLData object containing the actual scalar voxel data. Currently only |
|
vec3f |
gridOrigin |
\((0, 0, 0)\) |
origin of the grid in object space |
vec3f |
gridSpacing |
\((1, 1, 1)\) |
size of the grid cells in object space |
float |
background |
|
The value that is returned when sampling an undefined region outside the volume domain. |
Note that the gridOrigin
and gridSpacing
parameters act just like the structured volume equivalent, but they only modify the root (coarsest level) of refinement.
The following additional parameters can be set both on "amr"
volumes and their sampler objects. Sampler object parameters default to volume parameters.
Type |
Name |
Default |
Description |
---|---|---|---|
|
method |
|
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|
Open VKL’s AMR implementation was designed to cover Berger-Colella [1] and Chombo [2] AMR data. The method
parameter above determines the interpolation method used when sampling the volume.
VKL_AMR_CURRENT
finds the finest refinement level at that cell and interpolates through this “current” levelVKL_AMR_FINEST
will interpolate at the closest existing cell in the volume-wide finest refinement level regardless of the sample cell’s levelVKL_AMR_OCTANT
interpolates through all available refinement levels at that cell. This method avoids discontinuities at refinement level boundaries at the cost of performance
Gradients are computed using finite differences, using the method
defined on the sampler.
Details and more information can be found in the publication for the implementation [3].
Berger, and P. Colella. “Local adaptive mesh refinement for shock hydrodynamics.” Journal of Computational Physics 82.1 (1989): 64-84. DOI: 10.1016/0021-9991(89)90035-1
Adams, P. Colella, D. T. Graves, J.N. Johnson, N.D. Keen, T. J. Ligocki. D. F. Martin. P.W. McCorquodale, D. Modiano. P.O. Schwartz, T.D. Sternberg and B. Van Straalen, Chombo Software Package for AMR Applications - Design Document, Lawrence Berkeley National Laboratory Technical Report LBNL-6616E.
Wald, C. Brownlee, W. Usher, and A. Knoll. CPU volume rendering of adaptive mesh refinement data. SIGGRAPH Asia 2017 Symposium on Visualization on - SA ’17, 18(8), 1–8. DOI: 10.1145/3139295.3139305
Unstructured Volumes#
Unstructured volumes can have their topology and geometry freely defined. Geometry can be composed of tetrahedral, hexahedral, wedge or pyramid cell types. The data format used is compatible with VTK and consists of multiple arrays: vertex positions and values, vertex indices, cell start indices, cell types, and cell values.
Sampled cell values can be specified either per-vertex (vertex.data
) or per-cell (cell.data
). If both arrays are set, cell.data
takes precedence.
Similar to a mesh, each cell is formed by a group of indices into the vertices. For each vertex, the corresponding (by array index) data value will be used for sampling when rendering, if specified. The index order for a tetrahedron is the same as VTK_TETRA
: bottom triangle counterclockwise, then the top vertex.
For hexahedral cells, each hexahedron is formed by a group of eight indices into the vertices and data values. Vertex ordering is the same as VTK_HEXAHEDRON
: four bottom vertices counterclockwise, then top four counterclockwise.
For wedge cells, each wedge is formed by a group of six indices into the vertices and data values. Vertex ordering is the same as VTK_WEDGE
: three bottom vertices counterclockwise, then top three counterclockwise.
For pyramid cells, each cell is formed by a group of five indices into the vertices and data values. Vertex ordering is the same as VTK_PYRAMID
: four bottom vertices counterclockwise, then the top vertex.
To maintain VTK data compatibility, the index
array may be specified with cell sizes interleaved with vertex indices in the following format: \(n, id_1, ..., id_n, m, id_1, ..., id_m\). This alternative index
array layout can be enabled through the indexPrefixed
flag (in which case, the cell.type
parameter should be omitted).
Gradients are computed using finite differences.
Unstructured volumes are created by passing the type string "unstructured"
to vklNewVolume
, and have the following parameters:
Type |
Name |
Default |
Description |
---|---|---|---|
vec3f[] |
vertex.position |
[data] array of vertex positions |
|
float[] |
vertex.data |
[data] array of vertex data values to be sampled |
|
uint32[] / uint64[] |
index |
[data] array of indices (into the vertex array(s)) that form cells |
|
bool |
indexPrefixed |
false |
indicates that the |
uint32[] / uint64[] |
cell.index |
[data] array of locations (into the index array), specifying the first index of each cell |
|
float[] |
cell.data |
[data] array of cell data values to be sampled |
|
uint8[] |
cell.type |
[data] array of cell types (VTK compatible). Supported types are: |
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bool |
hexIterative |
false |
hexahedron interpolation method, defaults to fast non-iterative version which could have rendering inaccuracies may appear if hex is not parallelepiped |
bool |
precomputedNormals |
false |
whether to accelerate by precomputing, at a cost of 12 bytes/face |
float |
background |
|
The value that is returned when sampling an undefined region outside the volume domain. |
VDB Volumes#
VDB volumes implement a data structure that is very similar to the data structure outlined in Museth [1].
The data structure is a hierarchical regular grid at its core: Nodes are regular grids, and each grid cell may either store a constant value (this is called a tile), or child pointers.
Nodes in VDB trees are wide: Nodes on the first level have a resolution of 32^3 voxels by default, on the next level 16^3, and on the leaf level 8^3 voxels. All nodes on a given level have the same resolution. This makes it easy to find the node containing a coordinate using shift operations (cp. [1]).
VDB leaf nodes are implicit in Open VKL: they are stored as pointers to user-provided data.
VDB volumes interpret input data as constant cells (which are then potentially filtered). This is in contrast to structuredRegular
volumes, which have a vertex-centered interpretation.
The VDB implementation in Open VKL follows the following goals:
Efficient data structure traversal on vector architectures.
Enable the use of industry-standard .vdb files created through the OpenVDB library.
Compatibility with OpenVDB on a leaf data level, so that .vdb files may be loaded with minimal overhead.
VDB volumes are created by passing the type string "vdb"
to vklNewVolume
, and have the following parameters:
Type |
Name |
Default |
Description |
---|---|---|---|
float[] |
indexToObject |
1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 |
An array of 12 values of type |
uint32[] |
node.format |
For each input node, the data format. Currently supported are |
|
uint32[] |
node.level |
For each input node, the level on which this node exists. Tiles may exist on levels [1, |
|
vec3i[] |
node.origin |
For each input node, the node origin index. |
|
VKLData[] |
node.data |
For each input node, the attribute data. Single-attribute volumes may have one array provided per node, while multi-attribute volumes require an array per attribute for each node. Nodes with format |
|
uint32[] |
node.temporalFormat |
|
The temporal format for this volume. Use |
int[] |
node.temporallyStructuredNumTimesteps |
For temporally structured variation, number of timesteps per voxel. Only valid if |
|
VKLData[] |
node.temporallyUnstructuredIndices |
For temporally unstructured variation, beginning per voxel. Supported data types for each node are |
|
VKLData[] |
node.temporallyUnstructuredTimes |
For temporally unstructured variation, time values corresponding to values in |
|
float[] |
background |
|
For each attribute, the value that is returned when sampling an undefined region outside the volume domain. |
The level, origin, format, and data parameters must have the same size, and there must be at least one valid node or commit()
will fail.
VDB volumes support temporally structured and temporally unstructured temporal variation. See section ‘Temporal Variation’ for more detail.
The following additional parameters can be set both on vdb
volumes and their sampler objects (sampler object parameters default to volume parameters).
Type |
Name |
Default |
Description |
---|---|---|---|
int |
filter |
|
The filter used for reconstructing the field. Use |
int |
gradientFilter |
|
The filter used for reconstructing the field during gradient computations. Use |
int |
maxSamplingDepth |
|
Do not descend further than to this depth during sampling. |
VDB volume objects support the following observers:
Name |
Buffer Type |
Description |
---|---|---|
InnerNode |
float[] |
Return an array of bounding boxes along with value ranges, of inner nodes in the data structure. The bounding box is given in object space. For a volume with M attributes, the entries in this array are (6+2*M)-tuples |
VDB sampler objects support the following observers:
Name |
Buffer Type |
Description |
---|---|---|
LeafNodeAccess |
uint32[] |
This observer returns an array with as many entries as input nodes were passed. If the input node i was accessed during traversal, then the ith entry in this array has a nonzero value. This can be used for on-demand loading of leaf nodes. |
Reconstruction filters#
VDB volumes support the filter types VKL_FILTER_NEAREST
, VKL_FILTER_TRILINEAR
, and VKL_FILTER_TRICUBIC
for both filter
and gradientFilter
.
Note that when gradientFilter
is set to VKL_FILTER_NEAREST
, gradients are always \((0, 0, 0)\).
Major differences to OpenVDB#
Open VKL implements sampling in ISPC, and can exploit wide SIMD architectures.
VDB volumes in Open VKL are read-only once committed, and designed for rendering only. Authoring or manipulating datasets is not in the scope of this implementation.
The only supported field types are
VKL_HALF
andVKL_FLOAT
at this point. Other field types may be supported in the future. Note that multi-attribute volumes may be used to represent multi-component (e.g. vector) fields.The root level in Open VKL has a single node with resolution 64^3 (cp. [1]. OpenVDB uses a hash map, instead).
Open VKL supports four-level vdb volumes. The resolution of each level can be configured at compile time using CMake variables.
VKL_VDB_LOG_RESOLUTION_0
sets the base 2 logarithm of the root level resolution. This variable defaults to 6, which means that the root level has a resolution of \((2^6)^3 = 64^3\).VKL_VDB_LOG_RESOLUTION_1
andVKL_VDB_LOG_RESOLUTION_2
default to 5 and 4, respectively. This matches the default Open VDB resolution for inner levels.VKL_VDB_LOG_RESOLUTION_3
set the base 2 logarithm of the leaf level resolution, and defaults to 3. Therefore, leaf nodes have a resolution of \(8^3\) voxels. Again, this matches the Open VDB default. The default settings lead to a domain resolution of \(2^18^3=262144^3\) voxels.
Loading OpenVDB .vdb files#
Files generated with OpenVDB can be loaded easily since Open VKL vdb
volumes implement the same leaf data layout. This means that OpenVDB leaf data pointers can be passed to Open VKL using shared data buffers, avoiding copy operations.
An example of this can be found in utility/vdb/include/openvkl/utility/vdb/OpenVdbGrid.h
, where the class OpenVdbFloatGrid
encapsulates the necessary operations. This class is also accessible through the vklExamples
application using the -file
and -field
command line arguments.
To use this example feature, compile Open VKL with OpenVDB_ROOT
pointing to the OpenVDB prefix.
Museth, K. VDB: High-Resolution Sparse Volumes with Dynamic Topology. ACM Transactions on Graphics 32(3), 2013. DOI: 10.1145/2487228.2487235
Particle Volumes#
Particle volumes consist of a set of points in space. Each point has a position, a radius, and a weight typically associated with an attribute. A radial basis function defines the contribution of that particle. Currently, we use the Gaussian radial basis function,
phi(P) = w * exp( -0.5 * ((P - p) / r)^2 )
where P is the particle position, p is the sample position, r is the radius and w is the weight.
At each sample, the scalar field value is then computed as the sum of each radial basis function phi, for each particle that overlaps it. Gradients are similarly computed, based on the summed analytical contributions of each contributing particle.
The Open VKL implementation is similar to direct evaluation of samples in Reda et al.[2]. It uses an Embree-built BVH with a custom traversal, similar to the method in [1].
Particle volumes are created by passing the type string "particle"
to vklNewVolume
, and have the following parameters:
Type |
Name |
Default |
Description |
---|---|---|---|
vec3f[] |
particle.position |
[data] array of particle positions |
|
float[] |
particle.radius |
[data] array of particle radii |
|
float[] |
particle.weight |
null |
[data] (optional) array of particle weights, specifying the height of the kernel. |
float |
radiusSupportFactor |
3.0 |
The multipler of the particle radius required for support. Larger radii ensure smooth results at the cost of performance. In the Gaussian kernel, the the radius is one standard deviation (sigma), so a |
float |
clampMaxCumulativeValue |
0 |
The maximum cumulative value possible, set by user. All cumulative values will be clamped to this, and further traversal (RBF summation) of particle contributions will halt when this value is reached. A value of zero or less turns this off. |
bool |
estimateValueRanges |
true |
Enable heuristic estimation of value ranges which are used in internal acceleration structures for interval and hit iterators, as well as for determining the volume’s overall value range. When set to |
Knoll, A., Wald, I., Navratil, P., Bowen, A., Reda, K., Papka, M.E. and Gaither, K. (2014), RBF Volume Ray Casting on Multicore and Manycore CPUs. Computer Graphics Forum, 33: 71-80. doi:10.1111/cgf.12363
Reda, A. Knoll, K. Nomura, M. E. Papka, A. E. Johnson and J. Leigh, “Visualizing large-scale atomistic simulations in ultra-resolution immersive environments,” 2013 IEEE Symposium on Large-Scale Data Analysis and Visualization (LDAV), Atlanta, GA, 2013, pp. 59-65.
Temporal Variation#
Open VKL supports two types of temporal variation: temporally structured and temporally unstructured. When one of these modes is enabled, the volume can be sampled at different times. In both modes, time is assumed to vary between zero and one. This can be useful for implementing renderers with motion blur, for example.
Temporal variation is generally configured through a parameter temporalFormat
, which accepts constants from the VKLTemporalFormat
enum, though not all modes may be supported by all volumes. On volumes that expect multiple input nodes, the parameter is an array node.temporalFormat
, and must provide one value per node. Multiple attributes in a voxel share the same temporal configuration. Please refer to the individual volume sections above to find out supported for each volume type.
temporalFormat
defaults to VKL_TEMPORAL_FORMAT_CONSTANT
for all volume types. This means that no temporal variation is present in the data.
Temporally structured variation is configured by setting temporalFormat
to VKL_TEMPORAL_FORMAT_STRUCTURED
. In this mode, the volume expects an additional parameter [node.]temporallyStructuredNumTimesteps
, which specifies how many time steps are provided for all voxels, and must be at least 2. A volume, or node, with \(N\) voxels expects \(N * temporallyStructuredNumTimesteps\) values for each attribute. The values are assumed evenly spaced over times \([0, 1]\): \(\{0, 1/(N-1), ..., 1\}\)
Temporally unstructured variation supports differing time step counts and sample times per voxel. For \(N\) input voxels, temporallyUnstructuredIndices
is an array of \(N+1\) indices. Voxel \(i\) has \(N_i = [temporallyUnstructuredIndices[i+1]-temporallyUnstructuredIndices[i])\) temporal samples starting at index \(temporallyUnstructuredIndices[i]\). temporallyUnstructuredTimes
specifies the times corresponding to the sample values; the time values for each voxel must be between zero and one and strictly increasing: \(t0 < t1 < ... < tN\). To return a value at sample time t, \(t0 <= t <= tN\), Open VKL will interpolate linearly from the two nearest time steps. Time values outside this range are clamped to \([t0, tN]\).
Sampler Objects#
Computing the value of a volume at an object space coordinate is done using the sampling API, and sampler objects. Sampler objects can be created using
VKLSampler vklNewSampler(VKLVolume volume);
Sampler objects may then be parametrized with traversal parameters. Available parameters are defined by volumes, and are a subset of the volume parameters. As an example, filter
can be set on both vdb
volumes and their sampler objects. The volume parameter is used as the default for sampler objects. The sampler object parameter provides an override per ray. More detail on parameters can be found in the sections on volumes. Use vklCommit()
to commit parameters to the sampler object.
Sampling#
The scalar API takes a volume and coordinate, and returns a float value. The volume’s background value (by default VKL_BACKGROUND_UNDEFINED
) is returned for probe points outside the volume. The attribute index selects the scalar attribute of interest; not all volumes support multiple attributes. The time value, which must be between 0 and 1, specifies the sampling time. For temporally constant volumes, this value has no effect.
float vklComputeSample(VKLSampler sampler,
const vkl_vec3f *objectCoordinates,
unsigned int attributeIndex,
float time);
Vector versions allow sampling at 4, 8, or 16 positions at once. Depending on the machine type and Open VKL device implementation, these can give greater performance. An active lane mask valid
is passed in as an array of integers; set 0 for lanes to be ignored, -1 for active lanes. An array of time values corresponding to each object coordinate may be provided; a NULL
value indicates all times are zero.
void vklComputeSample4(const int *valid,
VKLSampler sampler,
const vkl_vvec3f4 *objectCoordinates,
float *samples,
unsigned int attributeIndex,
const float *times);
void vklComputeSample8(const int *valid,
VKLSampler sampler,
const vkl_vvec3f8 *objectCoordinates,
float *samples,
unsigned int attributeIndex,
const float *times);
void vklComputeSample16(const int *valid,
VKLSampler sampler,
const vkl_vvec3f16 *objectCoordinates,
float *samples,
unsigned int attributeIndex,
const float *times);
A stream version allows sampling an arbitrary number of positions at once. While the vector version requires coordinates to be provided in a structure-of-arrays layout, the stream version allows coordinates to be provided in an array-of-structures layout. Thus, the stream API can be used to avoid reformatting of data by the application. As with the vector versions, the stream API can give greater performance than the scalar API.
void vklComputeSampleN(VKLSampler sampler,
unsigned int N,
const vkl_vec3f *objectCoordinates,
float *samples,
unsigned int attributeIndex,
const float *times);
All of the above sampling APIs can be used, regardless of the device’s native SIMD width.
Sampling Multiple Attributes#
Open VKL provides additional APIs for sampling multiple scalar attributes in a single call through the vklComputeSampleM*()
interfaces. Beyond convenience, these can give improved performance relative to the single attribute sampling APIs. As with the single attribute APIs, sampling time values may be specified; note that these are provided per object coordinate only (rather than separately per attribute).
A scalar API supports sampling M
attributes specified by attributeIndices
on a single object space coordinate:
void vklComputeSampleM(VKLSampler sampler,
const vkl_vec3f *objectCoordinates,
float *samples,
unsigned int M,
const unsigned int *attributeIndices,
float time);
Vector versions allow sampling at 4, 8, or 16 positions at once across the M
attributes:
void vklComputeSampleM4(const int *valid,
VKLSampler sampler,
const vkl_vvec3f4 *objectCoordinates,
float *samples,
unsigned int M,
const unsigned int *attributeIndices,
const float *times);
void vklComputeSampleM8(const int *valid,
VKLSampler sampler,
const vkl_vvec3f8 *objectCoordinates,
float *samples,
unsigned int M,
const unsigned int *attributeIndices,
const float *times);
void vklComputeSampleM16(const int *valid,
VKLSampler sampler,
const vkl_vvec3f16 *objectCoordinates,
float *samples,
unsigned int M,
const unsigned int *attributeIndices,
const float *times);
The [4, 8, 16] * M
sampled values are populated in the samples
array in a structure-of-arrays layout, with all values for each attribute provided in sequence. That is, sample values s_m,n
for the m
th attribute and n
th object coordinate will be populated as
samples = [s_0,0, s_0,1, ..., s_0,N-1,
s_1,0, s_1,1, ..., s_1,N-1,
...,
s_M-1,0, s_M-1,1, ..., s_M-1,N-1]
A stream version allows sampling an arbitrary number of positions at once across the M
attributes. As with single attribute stream sampling, the N
coordinates are provided in an array-of-structures layout.
void vklComputeSampleMN(VKLSampler sampler,
unsigned int N,
const vkl_vec3f *objectCoordinates,
float *samples,
unsigned int M,
const unsigned int *attributeIndices,
const float *times);
The M * N
sampled values are populated in the samples
array in an array-of-structures layout, with all attribute values for each coordinate provided in sequence as
samples = [s_0,0, s_1,0, ..., s_M-1,0,
s_0,1, s_1,1, ..., s_M-1,1,
...,
s_0,N-1, s_1,N-1, ..., s_M-1,N-1]
All of the above sampling APIs can be used, regardless of the device’s native SIMD width.
Gradients#
In a very similar API to vklComputeSample
, vklComputeGradient
queries the value gradient at an object space coordinate. Again, a scalar API, now returning a vec3f instead of a float. NaN values are returned for points outside the volume. The time value, which must be between 0 and 1, specifies the sampling time. For temporally constant volumes, this value has no effect.
vkl_vec3f vklComputeGradient(VKLSampler sampler,
const vkl_vec3f *objectCoordinates,
unsigned int attributeIndex,
float time);
Vector versions are also provided:
void vklComputeGradient4(const int *valid,
VKLSampler sampler,
const vkl_vvec3f4 *objectCoordinates,
vkl_vvec3f4 *gradients,
unsigned int attributeIndex,
const float *times);
void vklComputeGradient8(const int *valid,
VKLSampler sampler,
const vkl_vvec3f8 *objectCoordinates,
vkl_vvec3f8 *gradients,
unsigned int attributeIndex,
const float *times);
void vklComputeGradient16(const int *valid,
VKLSampler sampler,
const vkl_vvec3f16 *objectCoordinates,
vkl_vvec3f16 *gradients,
unsigned int attributeIndex,
const float *times);
Finally, a stream version is provided:
void vklComputeGradientN(VKLSampler sampler,
unsigned int N,
const vkl_vec3f *objectCoordinates,
vkl_vec3f *gradients,
unsigned int attributeIndex,
const float *times);
All of the above gradient APIs can be used, regardless of the device’s native SIMD width.
Iterators#
Open VKL has APIs to search for particular volume values along a ray. Queries can be for ranges of volume values (vklIterateInterval
) or for particular values (vklIterateHit
).
Interval iterators require a context object to define the sampler and parameters related to iteration behavior. An interval iterator context is created via
VKLIntervalIteratorContext vklNewIntervalIteratorContext(VKLSampler sampler);
The parameters understood by interval iterator contexts are defined in the table below.
Type |
Name |
Default |
Description |
---|---|---|---|
int |
attributeIndex |
0 |
Defines the volume attribute of interest. |
vkl_range1f[] |
valueRanges |
[-inf, inf] |
Defines the value ranges of interest. Intervals not containing any of these values ranges may be skipped during iteration. |
float |
intervalResolutionHint |
0.5 |
A value in the range [0, 1] affecting the resolution (size) of returned intervals. A value of 0 yields the lowest resolution (largest) intervals while 1 gives the highest resolution (smallest) intervals. This value is only a hint; it may not impact behavior for all volume types. |
Most volume types support the intervalResolutionHint
parameter that can impact the size of intervals returned duration iteration. These include amr
, particle
, structuredRegular
, unstructured
, and vdb
volumes. In all cases a value of 1.0 yields the highest resolution (smallest) intervals possible, while a value of 0.0 gives the lowest resolution (largest) intervals. In general, smaller intervals will have tighter bounds on value ranges, and more efficient space skipping behavior than larger intervals, which can be beneficial for some rendering methods.
For structuredRegular
, unstructured
, and vdb
volumes, a value of 1.0 will enable elementary cell iteration, such that each interval spans an individual voxel / cell intersection. Note that interval iteration can be significantly slower in this case.
As with other objects, the interval iterator context must be committed before being used.
To query an interval, a VKLIntervalIterator
of scalar or vector width must be initialized with vklInitIntervalIterator
. Time value(s) may be provided to specify the sampling time. These values must be between 0 and 1; for the vector versions, a NULL
value indicates all times are zero. For temporally constant volumes, the time values have no effect.
VKLIntervalIterator vklInitIntervalIterator(VKLIntervalIteratorContext context,
const vkl_vec3f *origin,
const vkl_vec3f *direction,
const vkl_range1f *tRange,
float time,
void *buffer);
VKLIntervalIterator4 vklInitIntervalIterator4(const int *valid,
VKLIntervalIteratorContext context,
const vkl_vvec3f4 *origin,
const vkl_vvec3f4 *direction,
const vkl_vrange1f4 *tRange,
const float *times,
void *buffer);
VKLIntervalIterator8 vklInitIntervalIterator8(const int *valid,
VKLIntervalIteratorContext context,
const vkl_vvec3f8 *origin,
const vkl_vvec3f8 *direction,
const vkl_vrange1f8 *tRange,
const float *times,
void *buffer);
VKLIntervalIterator16 vklInitIntervalIterator16(const int *valid,
VKLIntervalIteratorContext context,
const vkl_vvec3f16 *origin,
const vkl_vvec3f16 *direction,
const vkl_vrange1f16 *tRange,
const float *times,
void *buffer);
Open VKL places the iterator struct into a user-provided buffer, and the returned handle is essentially a pointer into this buffer. This means that the iterator handle must not be used after the buffer ceases to exist. Copying iterator buffers is currently not supported.
The required size, in bytes, of the buffer can be queried with
size_t vklGetIntervalIteratorSize(VKLIntervalIteratorContext context);
size_t vklGetIntervalIteratorSize4(VKLIntervalIteratorContext context);
size_t vklGetIntervalIteratorSize8(VKLIntervalIteratorContext context);
size_t vklGetIntervalIteratorSize16(VKLIntervalIteratorContext context);
The values these functions return may change depending on the parameters set on sampler
.
Open VKL also provides a conservative maximum size over all volume types as a preprocessor definition (VKL_MAX_INTERVAL_ITERATOR_SIZE
). For ISPC use cases, Open VKL will attempt to detect the native vector width using TARGET_WIDTH
, which is defined in recent versions of ISPC, to provide a less conservative size.
Intervals can then be processed by calling vklIterateInterval
as long as the returned lane masks indicates that the iterator is still within the volume:
int vklIterateInterval(VKLIntervalIterator iterator,
VKLInterval *interval);
void vklIterateInterval4(const int *valid,
VKLIntervalIterator4 iterator,
VKLInterval4 *interval,
int *result);
void vklIterateInterval8(const int *valid,
VKLIntervalIterator8 iterator,
VKLInterval8 *interval,
int *result);
void vklIterateInterval16(const int *valid,
VKLIntervalIterator16 iterator,
VKLInterval16 *interval,
int *result);
The intervals returned have a t-value range, a value range, and a nominalDeltaT
which is approximately the step size (in units of ray direction) that should be used to walk through the interval, if desired. The number and length of intervals returned is volume type implementation dependent. There is currently no way of requesting a particular splitting.
typedef struct
{
vkl_range1f tRange;
vkl_range1f valueRange;
float nominalDeltaT;
} VKLInterval;
typedef struct
{
vkl_vrange1f4 tRange;
vkl_vrange1f4 valueRange;
float nominalDeltaT[4];
} VKLInterval4;
typedef struct
{
vkl_vrange1f8 tRange;
vkl_vrange1f8 valueRange;
float nominalDeltaT[8];
} VKLInterval8;
typedef struct
{
vkl_vrange1f16 tRange;
vkl_vrange1f16 valueRange;
float nominalDeltaT[16];
} VKLInterval16;
Querying for particular values is done using a VKLHitIterator
in much the same fashion. This API could be used, for example, to find isosurfaces. As with interval iterators, time value(s) may be provided to specify the sampling time. These values must be between 0 and 1; for the vector versions, a NULL
value indicates all times are zero. For temporally constant volumes, the time values have no effect.
Hit iterators similarly require a context object to define the sampler and other iteration parameters. A hit iterator context is created via
VKLHitIteratorContext vklNewHitIteratorContext(VKLSampler sampler);
The parameters understood by hit iterator contexts are defined in the table below.
Type |
Name |
Default |
Description |
---|---|---|---|
int |
attributeIndex |
0 |
Defines the volume attribute of interest. |
float[] |
values |
Defines the value(s) of interest. |
The hit iterator context must be committed before being used.
Again, a user allocated buffer must be provided, and a VKLHitIterator
of the desired width must be initialized:
VKLHitIterator vklInitHitIterator(VKLHitIteratorContext context,
const vkl_vec3f *origin,
const vkl_vec3f *direction,
const vkl_range1f *tRange,
float time,
void *buffer);
VKLHitIterator4 vklInitHitIterator4(const int *valid,
VKLHitIteratorContext context,
const vkl_vvec3f4 *origin,
const vkl_vvec3f4 *direction,
const vkl_vrange1f4 *tRange,
const float *times,
void *buffer);
VKLHitIterator8 vklInitHitIterator8(const int *valid,
VKLHitIteratorContext context,
const vkl_vvec3f8 *origin,
const vkl_vvec3f8 *direction,
const vkl_vrange1f8 *tRange,
const float *times,
void *buffer);
VKLHitIterator16 vklInitHitIterator16(const int *valid,
VKLHitIteratorContext context,
const vkl_vvec3f16 *origin,
const vkl_vvec3f16 *direction,
const vkl_vrange1f16 *tRange,
const float *times,
void *buffer);
Buffer size can be queried with
size_t vklGetHitIteratorSize(VKLHitIteratorContext context);
size_t vklGetHitIteratorSize4(VKLHitIteratorContext context);
size_t vklGetHitIteratorSize8(VKLHitIteratorContext context);
size_t vklGetHitIteratorSize16(VKLHitIteratorContext context);
Open VKL also provides the macro VKL_MAX_HIT_ITERATOR_SIZE
as a conservative estimate.
Hits are then queried by looping a call to vklIterateHit
as long as the returned lane mask indicates that the iterator is still within the volume.
int vklIterateHit(VKLHitIterator iterator, VKLHit *hit);
void vklIterateHit4(const int *valid,
VKLHitIterator4 iterator,
VKLHit4 *hit,
int *result);
void vklIterateHit8(const int *valid,
VKLHitIterator8 iterator,
VKLHit8 *hit,
int *result);
void vklIterateHit16(const int *valid,
VKLHitIterator16 iterator,
VKLHit16 *hit,
int *result);
Returned hits consist of a t-value, a volume value (equal to one of the requested values specified in the context), and an (object space) epsilon value estimating the error of the intersection:
typedef struct
{
float t;
float sample;
float epsilon;
} VKLHit;
typedef struct
{
float t[4];
float sample[4];
float epsilon[4];
} VKLHit4;
typedef struct
{
float t[8];
float sample[8];
float epsilon[8];
} VKLHit8;
typedef struct
{
float t[16];
float sample[16];
float epsilon[16];
} VKLHit16;
For both interval and hit iterators, only the vector-wide API for the native SIMD width (determined via vklGetNativeSIMDWidth
can be called. The scalar versions are always valid. This restriction will likely be lifted in the future.
Performance Recommendations#
MXCSR control and status register#
It is strongly recommended to have the Flush to Zero
and Denormals are Zero
mode of the MXCSR control and status register enabled for each thread before calling the sampling, gradient, or interval API functions. Otherwise, under some circumstances special handling of denormalized floating point numbers can significantly reduce application and Open VKL performance. The device parameter flushDenormals
or environment variable OPENVKL_FLUSH_DENORMALS
can be used to toggle this mode; by default it is enabled. Alternatively, when using Open VKL together with the Intel® Threading Building Blocks, it is sufficient to execute the following code at the beginning of the application main thread (before the creation of the tbb::task_scheduler_init
object):
#include <xmmintrin.h>
#include <pmmintrin.h>
...
_MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON);
_MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON);
If using a different tasking system, make sure each thread calling into Open VKL has the proper mode set.
Iterator Allocation#
vklInitIntervalIterator
and vklInitHitIterator
expect a user allocated buffer. While this buffer can be allocated by any means, we expect iterators to be used in inner loops and advise against heap allocation in that case. Applications may provide high performance memory pools, but as a preferred alternative we recommend stack allocated buffers.
In C99, variable length arrays provide an easy way to achieve this:
const size_t bufferSize = vklGetIntervalIteratorSize(sampler);
char buffer[bufferSize];
Note that the call to vklGetIntervalIteratorSize
or vklGetHitIteratorSize
should not appear in an inner loop as it is relatively costly. The return value depends on the volume type, target architecture, and parameters to sampler
.
In C++, variable length arrays are not part of the standard. Here, users may rely on alloca
and similar functions:
#include <alloca.h>
const size_t bufferSize = vklGetIntervalIteratorSize(sampler);
void *buffer = alloca(bufferSize);
Similarly for ISPC, variable length arrays are not supported, but alloca
may be used:
const uniform size_t bufferSize = vklGetIntervalIteratorSizeV(sampler);
void *uniform buffer = alloca(bufferSize);
Users should understand the implications of alloca
. In particular, alloca
does check available stack space and may result in stack overflow. buffer
also becomes invalid at the end of the scope. As one consequence, it cannot be returned from a function. On Windows, _malloca
is a safer option that performs additional error checking, but requires the use of _freea
.
Applications may instead rely on the VKL_MAX_INTERVAL_ITERATOR_SIZE
and VKL_MAX_HIT_ITERATOR_SIZE
macros. For example, in ISPC:
uniform unsigned int8 buffer[VKL_MAX_INTERVAL_ITERATOR_SIZE];
These values are majorants over all devices and volume types. Note that Open VKL attempts to detect the target SIMD width using TARGET_WIDTH
, returning smaller buffer sizes for narrow architectures. However, Open VKL may fall back to the largest buffer size over all targets.
Multi-attribute Volume Data Layout#
Open VKL provides flexible managed data APIs that allow applications to specify input data in various formats and layouts. When shared buffers are used (dataCreationFlags = VKL_DATA_SHARED_BUFFER
), Open VKL will use the application-owned memory directly, respecting the input data layout. Shared buffers therefore allow applications to strategically select the best layout for multi-attribute volume data and expected sampling behavior.
For volume attributes that are sampled individually (e.g. using vklComputeSample[4,8,16,N]()
), it is recommended to use a structure-of-arrays layout. That is, each attribute’s data should be compact in contiguous memory. This can be accomplished by simply using Open VKL owned data objects (dataCreationFlags = VKL_DATA_DEFAULT
), or by using a natural byteStride
for shared buffers.
For volume attributes that are sampled simultaneously (e.g. using vklComputeSampleM[4,8,16,N]()
), it is recommended to use an array-of-structures layout. That is, data for these attributes should be provided per voxel in a contiguous layout. This is accomplished using shared buffers for each attribute with appropriate byte strides. For example, for a three attribute structured volume representing a velocity field, the data can be provided as:
// used in Open VKL shared buffers, so must not be freed by application
std::vector<vkl_vec3f> velocities(numVoxels);
for (auto &v : velocities) {
v.x = ...;
v.y = ...;
v.z = ...;
}
std::vector<VKLData> attributes;
attributes.push_back(vklNewData(device,
velocities.size(),
VKL_FLOAT,
&velocities[0].x,
VKL_DATA_SHARED_BUFFER,
sizeof(vkl_vec3f)));
attributes.push_back(vklNewData(device,
velocities.size(),
VKL_FLOAT,
&velocities[0].y,
VKL_DATA_SHARED_BUFFER,
sizeof(vkl_vec3f)));
attributes.push_back(vklNewData(device,
velocities.size(),
VKL_FLOAT,
&velocities[0].z,
VKL_DATA_SHARED_BUFFER,
sizeof(vkl_vec3f)));
VKLData attributesData =
vklNewData(device, attributes.size(), VKL_DATA, attributes.data());
for (auto &attribute : attributes)
vklRelease(attribute);
VKLVolume volume = vklNewVolume(device, "structuredRegular");
vklSetData(volume, "data", attributesData);
vklRelease(attributesData);
// set other volume parameters...
vklCommit(volume);
These are general recommendations for common scenarios; it is still recommended to evaluate performance of different volume data layouts for your application’s particular use case.